Blender to Renderman wiki

Our goal:

To establish the Blender to Renderman pipeline as a viable computer animation option for individuals, students, small studios, universities and the curious alike without having to invest thousands of dollars into software alone. Our goal also is to prove to the professional industry that this software is capable of handling large scale productions and that with enough training can be used for any task, commercial or film. Our goal also is not to replace current studio pipelines, an investment like that cannot be replaced with this open source alternative. Instead the goal is to prove that with minor hardware investments, this can be inserted into an existing animation pipeline with little effort and a bit of networking skills.

This is a wiki site devoted to the development, research and promotion of the various Blender to RenderMan projects in the works. It is intended as a collection of links, tutorials or descriptions of how to work with Blender and RenderMan tools. This wiki is brand new so there is little added at this time but over the next few months more will be added.


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